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This is a 2D Space Trader game with 3D Voxel Worlds, currently at the prototype stage, and being re-factored (see related project).

I do not use any game engine, just C++ programming and the OpenGL specs, I do use ImGUI, SFML, GLM, GLFW, C++ BOOST ASIO, STB, and BING co-pilot.

A lot of the graphics are done with shader code, the rest are from Open Game Art, as well as the current music selection. 

Thanks for your support!  Feedback super welcome!  Criticism, comments, suggestions, just say hi!

Updated 15 days ago
StatusIn development
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorprogrammer_jeff
GenreStrategy

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currentBuild.zip 18 MB

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